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Reducing errors by designing around human behavior

Research experience across devices, applications, and multi-screen systems, focused on safety and usability

I led and participated in human factors and user research for complex physical and digital products, including a variety of devices, patient facing applications, and multi-screen systems.
My work ensures products are safe, usable, and validated under real-world conditions.

Heuristic analysis

Jakob Nielsen's 10 general principles for interaction design.

They are broad rules of thumb and not specific usability guidelines.

Visibility of System Status

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Match Between the System and the Real World

Match Between the System and the Real World.png

User Control and Freedom

User Control and Freedom.png

Consistency and Standards

Consistency and Standards.png

Error Prevention

Error Prevention.png

Recognition Rather than Recall

Recognition Rather than Recall.png

Flexibility and Efficiency of Use

Flexibility and Efficiency of Use.png

Aesthetic and Minimalist Design

Aesthetic and Minimalist Design.png

Help Users Recognize, Diagnose, and Recover from Errors

Help Users Recognize, Diagnose, and Recover from Errors.png

Help and DocumentationFree

Help and DocumentationFree.png
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